I had a really fun time playing this! The maze stage was my favorite, along with the rats coming from small spaces and you are trapped in a rectangle shaped box. Well done!
Thanks I was worried about the maze stage also (probably cuz of my bad art I made in asperite since it was my first time using it) they are deers not rats anyway thanks for playing and I hope you enjoyed!
Saw it in discord sounds fun I will play in the morning since it's getting late now Good night also don't worry bout your art as long as it works it works spiders and rats work for the game so even if you dont think it's a deer it doesn't make it worse
Fun, I liked it! If you ever pick this up again or do something similar, I'd suggest limiting the deer's sight a bit. It's all fun and games until an enemy from across the map sneaks up behind you while you're shooting at another one.
I do like the idea of the purified enemies blocking areas off. Made me have to think about when and where I shot them.
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I had a really fun time playing this! The maze stage was my favorite, along with the rats coming from small spaces and you are trapped in a rectangle shaped box. Well done!
Thanks I was worried about the maze stage also (probably cuz of my bad art I made in asperite since it was my first time using it) they are deers not rats anyway thanks for playing and I hope you enjoyed!
Oh oops, if you check out my game it is also my first time using aseprite so I am not much better lol.
Saw it in discord sounds fun I will play in the morning since it's getting late now Good night also don't worry bout your art as long as it works it works spiders and rats work for the game so even if you dont think it's a deer it doesn't make it worse
Fun, I liked it! If you ever pick this up again or do something similar, I'd suggest limiting the deer's sight a bit. It's all fun and games until an enemy from across the map sneaks up behind you while you're shooting at another one.
I do like the idea of the purified enemies blocking areas off. Made me have to think about when and where I shot them.
I did mean to lower the pathfinding but i forgot, sorry, thank you for and playing and the feedback!